Transform the Web into the World’s Most Accessible

Interactive Platform.


Web is the most accessible platform.

5.4B+

users have access to the web.

8B

USD est. market size for web gaming alone.


Powerful development workflows.

  • Package projects in < 1 second and instantly launch on device.
  • Rapid 2D and 3D web game development workflows, especially vs Unity.

Highly optimized
for web
performance.

  • Fast 2D & 3D rendering performance including iOS Safari.
  • Super fast loading times, small downloads, downloaded continuously.

We know the creative development process.

We have proven our technology by building games since 2011.

RISE OF THE BLOBS

The web re-release of the early 2010s hit, played by millions on Android and iOS, ported with Wonderland Engine.

SEEING THINGS

The second game made with Story Machine, SEEING THINGS is preeminent surveillance horror.

SUSPICIOUS HOLES

SUSPICIOUS HOLES is a Story Machine made roguelike card game, currently in development.

Leadership.

Originally a deeply technical founder and creator Wonderland Engine, now obsessed with leading Create Worlds products into market and growing the business, leveraging AI to accelerate the process.

Jonathan Hale

CEO

The creative lead behind 12 titles like Dead Secret and Wind Up Knight, played by tens of millions across all modern platforms, providing deep understanding of the creative process behind interactive mediate and game development.

Casey Richardson

CCO

Former sales manager of a Chilean company and COO of Wonderland GmbH. Strong track record of scaling sales globally. Led market expansion into five countries.
Leads sales and marketing efforts for Create Worlds.

Sören Syrbe

CRO

Our investors.

We’re backed by experienced entrepreneurs and gaming industry veterans.

Weili Dai is one of the most successful women entrepreneurs in the world. Widely considered a technology visionary and Co-Founder of the global semiconductor company Marvell Technology Group.

Weili Dai

Investor

Tom is a multi-exited entrepreneur with deep hardware & software experience. Former Android exec at Google, founder/CEO of 3LM, and Nextbit, and SVP & GM Mobile at Razer, COO and CEO APAC at Skydio.

Tom Moss

Investor

Chris is a 25-year game industry veteran, a horror game distinguished gentleman, and the co-founder (with Casey Richardson) of Robot Invader. Chris is currently the Director of Games at Meta.

Chris Pruett

Advisor